
About
SuperStarTrek25thGMS is an open-source Game Maker Studio conversion of "Super Star Trek Meets 25th Anniversary," a fan game originally built by Emabolo in Adventure Game Studio. It's a non-profit fan project aiming to stay true to the original while remaining open to further modification.
How it differs from the original
Compared to the Adventure Game Studio original, this conversion adds native gamepad support, enhanced graphical effects (extra animations and effects during red alert), and renames "Klingons" to "Enemies" in the text to leave room for additional enemy types in the future.
Getting started
You play as Captain Kirk, using Long Range Sensors to scan a 3x3 grid of surrounding sectors (reported as Enemy/Starbase/Star counts), then warping into sectors with enemies, raising shields, and firing torpedoes or phasers, which consumes energy; low-energy ships can dock at a Starbase via Impulse Drive to refuel and repair. There's a day limit (each warp jump costs one day but slowly repairs the ship), four selectable difficulty modes, and the game autosaves whenever you change sectors.
Additional notes
- Community
- Contributing translations is supported: translating the lang/en.json dialogue file into a new file named with the ISO 639-1 language code makes it appear in the Options menu's language selector.