Cloned Games

System Shock

HaltedPlayableClassic Mac OS

About

This is Night Dive Studios' GPL-licensed release of the source code for the original 1994 System Shock, specifically its classic Mac OS build, organized into game code, Mac-specific code, and shared LookingGlass engine libraries. It does not include any game data, which remains covered by the original EULA, and building it requires a PowerPC Mac (or an emulator such as SheepShaver) with Metrowerks CodeWarrior.

Getting started

Building requires a PowerPC Mac or an emulator like SheepShaver, plus Metrowerks CodeWarrior; several shared libraries are compiled and installed first, then the main game project, and the original Mac System Shock game data must be supplied separately to actually run it.

History

Night Dive Studios released this source code under the GNU GPL v3.0 in 2015-2018, making the original Macintosh System Shock codebase available for compilation and preservation on modern systems.

Requires original assets. Game data is still covered by the original EULA and must be obtained from the original game.

Additional notes

Technical detail
Source files are stored in the classic Mac dual-fork format (a data fork plus a resource fork), which is why the repo also includes a Stuffit (.sit) archive of everything.
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