Tony Hawk's Pro Skater Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Tony Hawk's Pro Skater
Links, repository & detailsAbout
A static recompilation of Tony Hawk's Pro Skater for modern systems, built on psxrecomp and recomp-ui. It requires your own game disc and a legal SCPH-1001 BIOS dump, and the README says it was developed by a hobbyist with substantial AI assistance and validated against hardware-oracle comparisons.
Getting started
Setup packages require your legally owned game disc and a supported retail BIOS, and are described as targeting Windows x64, Linux x64 and macOS. Developers can generate the game from a disc image with the psxrecomp command line tool and then build the runtime with CMake.
Known issues & limitations
- The setup packages are not yet published; release depends on package tests and authorization passing.
What you need to run it
Media
Licensing & legal
- Project-owned files use GPL-3.0-only, which does not cover psxrecomp, recomp-ui, game data, generated retail code, artwork, names or trademarks.
Additional notes
- Bios
- OpenBIOS is not a qualified route; a SCPH-1001 BIOS dump is needed.
- Release
- The v0.1.1 three-platform packages remain unpublished until their package tests and release authorization pass.
FAQ
- What is Tony Hawk's Pro Skater Recompilation?
- Tony Hawk's Pro Skater Recompilation is an open-source recompilation of Tony Hawk's Pro Skater. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Tony Hawk's Pro Skater Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Tony Hawk's Pro Skater Recompilation licensed?
- project: GPL-3.0-only (project-owned files). The repository itself is the authoritative source.