Cloned Games

Toy Story 2: Buzz Lightyear to the Rescue Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Toy Story 2: Buzz Lightyear to the Rescue Recompilation screenshotLinks, repository & details

About

A static recompilation of the USA release of Toy Story 2: Buzz Lightyear to the Rescue (SLUS-00893) into a native PC executable using PSXRecomp. The README says the game's MIPS code is translated ahead of time into native C and run on a simulation of the PS1 hardware plus a recompiled PS1 BIOS, and that the game is playable from BIOS boot through gameplay, with known crashes tracked. It describes itself as an in-development preview, not a finished port.

How it differs from the original

It adds two renderers (a software rasterizer and a default OpenGL backend), supersampling, an experimental opt-in 16:9 widescreen mode, and analog or D-Pad controller modes with an optional Special Edition Hybrid mod.

Getting started

Download the release zip for Windows x64, extract it and run ToyStory2Recomp.exe. In the launcher, select your own SCPH1001.BIN BIOS and your own game disc image (.cue plus .bin preferred, or .bin or .iso), which the launcher checks, then adjust renderer and controller settings if wanted.

Known issues & limitations

  • This is an in-development preview, not a finished port, and may have rough edges.
  • Gameplay is playable, but known crashes are tracked in ISSUES.md.
  • Widescreen 16:9 is experimental and opt-in.
  • The status table lists the Whoopee Camp and intro FMV as not working for now.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • You need your own legally obtained Toy Story 2: Buzz Lightyear to the Rescue (USA, SLUS-00893) disc image.

Features

  • The project offers 2×–4× internal-resolution supersampling with optional linear filtering; it ships at 2×.
  • Controller play offers Analog and D-Pad modes, with an optional Special Edition Hybrid mod.
  • Visited areas are converted to native code during play and reused on later launches.
  • The title menu and OPTIONS work, and settings persist across launches.
  • The game is playable from BIOS boot through gameplay.

How to install

  1. Download the Windows x64 release ZIP and extract it.
  2. Run ToyStory2Recomp.exe to open the launcher.
  3. In the launcher, select the BIOS file and your game disc image.
  4. You can optionally adjust the renderer, supersampling, screen look, and controller settings.

Summarised from the project's README.

Licensing & legal

  • Release builds include the MIT-licensed OpenBIOS from PCSX-Redux.

Additional notes

Native cache
Areas you visit are converted to native code as you play and reused on later launches.

FAQ

What is Toy Story 2: Buzz Lightyear to the Rescue Recompilation?
Toy Story 2: Buzz Lightyear to the Rescue Recompilation is an open-source recompilation of Toy Story 2: Buzz Lightyear to the Rescue. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Toy Story 2: Buzz Lightyear to the Rescue Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Toy Story 2: Buzz Lightyear to the Rescue Recompilation licensed?
PCSX-Redux: MIT (OpenBIOS). The repository itself is the authoritative source.
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