Cloned Games

TrinityCore

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About

World of Warcraft is a 2004 massively multiplayer online role-playing game developed by Blizzard Entertainment, set in the Warcraft fantasy universe, which has since received numerous major expansions. TrinityCore is an open-source, GPL-licensed MMORPG server framework written mostly in C++ that implements World of Warcraft's server-side game logic. It's derived from the earlier MaNGOS (Massive Network Game Object Server) project's codebase, with extensive ongoing changes to optimize, clean up, and improve its in-game mechanics and functionality; separate branches target different WoW client versions, including the modern 3.3.5 and Cataclysm classic releases.

Getting started

Detailed installation guides for Windows, Linux, and macOS are maintained on the project's wiki rather than in the repository itself.

History

TrinityCore began as a fork of the earlier MaNGOS emulator project, evolving from its codebase through extensive changes over time.

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