Cloned Games

Wild Arms Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Based on Wild Arms

Wild Arms Recompilation screenshotLinks, repository & details

About

A static recompilation of Wild Arms built on psxrecomp and recomp-ui, delivered as an owned-input setup kit for the USA release (SCUS-94608). First-run setup generates and compiles the game on your machine; the kit contains no game disc, retail BIOS, generated game code or saved game. The current version is a 0.1.0 release candidate, developed with AI assistance.

Getting started

Download the setup ZIP for your platform from Releases, extract it and start Wild_Arms. In the setup wizard select your own Redump disc image (CUE/BIN or CHD) and your own SCPH-1001 (USA) BIOS dump, then run Generate & rebuild; the first run takes several minutes. If the game crashes, a diagnostic mode can collect a report zip to attach to an issue.

Known issues & limitations

  • Native setup and gameplay on Linux and macOS have not been verified.
  • Full-game completion, audio fidelity, and multiplayer are not claimed.
  • Runtime snapshots from older builds are not qualified as compatible.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • On Linux and macOS, install CMake, Ninja, Python 3, and a C/C++ compiler first.

Features

  • You can run the game standalone or manage it through Retro Launcher.
  • Ordinary memory-card saves are preserved across updates.

How to install

  1. Download the setup ZIP for your platform from Releases and extract it into a writable folder.
  2. Start `Wild_Arms` (or `Wild_Arms.exe` on Windows).
  3. In the setup wizard, select your disc image and BIOS file.
  4. Choose Generate & rebuild and wait; first-run compilation takes several minutes.

Summarised from the project's README.

Media

Status & roadmap

  • Windows setup was automatically tested and play testing was reported Playable; Linux and macOS native setup and gameplay have not been verified.

Additional notes

Not claimed
Full-game completion, audio fidelity and multiplayer are not claimed.

FAQ

What is Wild Arms Recompilation?
Wild Arms Recompilation is an open-source recompilation of Wild Arms. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Wild Arms Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
What game files and BIOS do I need?
You must supply your own SCUS-94608 disc image and SCPH-1001 (USA) BIOS dump.
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