Wonder Project J2 Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Wonder Project J2
Original game imageAbout
A work-in-progress decompilation of Wonder Project J2 that builds the wonderprojectj2.jp.z64 ROM.
Getting started
You need your own copy of the game: copy your ROM into the project root as baserom.jp.z64, install the build dependencies on Linux, WSL or macOS, then run make extract followed by make. A successful build prints OK for the built ROM.
Known issues & limitations
- The decompilation is a work in progress.
What you need to run it
Additional notes
- Compression
- Some ROM sections appear to use a custom LZSS variant called SPI, with SPI1, SPI0 and an uncompressed SPIN variant.
- Sprites
- make extract also extracts the main sprites, but the correct palettes are not yet determined, so most look like gray images.
FAQ
- What is Wonder Project J2 Decompilation?
- Wonder Project J2 Decompilation is an open-source decompilation of Wonder Project J2. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on N64.
- Do I need the original game files to run Wonder Project J2 Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
