
About
The project targets Civilization II specifically in its Multiplayer Gold Edition form, as well as the separate Test of Time expansion/remake, per the README's own framing. civ2-clone is a from-scratch rewrite of Civilization II (Multiplayer Gold Edition and Test of Time) in C#/.NET 8.0 using Raylib, targeting Windows, Linux, and macOS. It requires the player's own original game assets to run. Currently it can load save games and scenarios, move around the map, move units, and open the city window, but core gameplay isn't yet complete (marked unplayable in this dataset).
How it differs from the original
Planned improvements beyond the original include support for more than seven civilizations, richer graphical color palettes, and Lua scripting — none of which the original Civilization II has.
Getting started
Running it requires owning the original Civilization II game files (sounds, images, text) — on Windows 10 and later this may mean installing the original inside an XP virtual machine. After installing the .NET 8.0 SDK and building the RaylibUI project, a dialog on first launch lets the player locate their original game folder, or it can be set manually in a configuration file.