Cloned Games

Civilization II: 5 Open Source Clones Compared

Freeciv, Freeciv21, and Freeciv-web share a common lineage: Freeciv21 is built on top of the Freeciv codebase and adds a Qt-based interface, hex-tile maps alongside the original square tiles, and over 500 nations with a focus on competitive multiplayer 'Longturn' play, while Freeciv-web puts a browser-playable HTML5/WebGL front end and WebSocket proxy in front of the same Freeciv C server, plus support for asynchronous play-by-email games. None of the three requires the original Civilization II assets. civ2-clone, by contrast, is a separate from-scratch C#/.NET rewrite that does require the player's own original Civ II files and is currently unplayable — it can load saves and scenarios and move units, but core gameplay isn't implemented yet.

Comparison table

Freeciv-web
Freeciv-web

Availability

Status
Playable
Platforms
Web
Play in browser
YesPlay in Browser
Mobile
No

Project health

Development status
Sporadic
Last updated
6mo ago
Stars
2,199
Contributors
36
License
—
Engine
—

Compatibility

Requires original assets
NoAll content is original free/open source; no original game assets required.
Modding support
YesSupports custom ruleset editing and sharing with other players via Weblate-based translation system.
Multiplayer
Online
Freeciv
Freeciv

Availability

Status
Playable
Platforms
Windows, Linux
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
today
Stars
1,596
Contributors
173
License
GPL-2.0
Engine
—

Compatibility

Requires original assets
NoAll content is original free/open source; no original game assets required.
Modding support
YesSupports ruleset customization and modifications through data files.
Multiplayer
Online
Freeciv21
Freeciv21

Availability

Status
Playable
Platforms
Windows, OSX, Linux
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
1d ago
Stars
267
Contributors
157
License
GPL-3.0
Engine
—

Compatibility

Requires original assets
NoAll content is original free/open source; no original game assets required.
Modding support
YesEasily modified to create custom rules; supports over 500 nations.
Multiplayer
Online
Civ2-clone
Civ2-clone

Availability

Status
Unplayable
Platforms
Linux, OSX, Windows
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
1mo ago
Stars
107
Contributors
12
License
GPL-3.0
Engine
raylib

Compatibility

Requires original assets
YesRequires the original Civilization II game assets (sounds, images, texts); original game installation files must be provided.
Modding support
YesLua scripting support is listed as a goal for implementation.
Multiplayer
—
C-evo
C-evo

Availability

Status
Playable
Platforms
Windows
Play in browser
No
Mobile
No

Project health

Development status
Not tracked
Last updated
Not tracked
Stars
Not tracked
Contributors
Not tracked
License
Not tracked
Engine
Not tracked

Compatibility

Requires original assets
—
Modding support
—
Multiplayer
—

Known limitations

Freeciv-web
  • audio: Audio does not work in the Docker-based dev setup, only in production.

Frequently asked questions

Are the Civilization II clones on this page open source?

Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.

What license do these Civilization II clones use?

Freeciv (GPL-2.0); Freeciv21 and Civ2-clone (GPL-3.0).

Do I need to own the original Civilization II to play these clones?

Freeciv-web, Freeciv, and Freeciv21 run standalone, no original files needed; Civ2-clone requires original game assets to play.

Can I play any of these Civilization II clones directly in a browser?

Yes — Freeciv-web has a browser-playable build linked in the comparison table above, no install required.

Which Civilization II clone is the most actively maintained?

Freeciv, Freeciv21, and Civ2-clone are currently under active development, based on recent commit activity. See the "Development status" row above for every clone's current status.

See the full write-up for each clone, or go back to Civilization II.

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