Story of Seasons series: 2 Open Source Clones Compared
Harvest Moon 2.0 sticks closer to a traditional farming-sim structure — planting, watering, and selling crops in town — built in Godot, though the interiors of its caves, inn, and shop aren't accessible yet. Honey Town instead reframes the same genre around beekeeping and environmental themes, is built in C# with MonoGame, and currently supports only cows for its livestock system alongside a missing title screen and an unfinished mountain map. Both projects are halted and only semi-playable, but Honey Town additionally lists Xbox One among its target platforms, which Harvest Moon 2.0 does not.
Comparison table

Availability
- Status
- Semi-playable
- Platforms
- Windows, Linux, OSX
- Play in browser
- No
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 6y ago
- Stars
- 293
- Contributors
- 4
- License
- MIT
- Engine
- Godot
Compatibility
- Requires original assets
- NoStandalone clone directly inspired by Innocent Life, not using original assets.
Availability
- Status
- Semi-playable
- Platforms
- Windows, Linux, OSX, Xbox One
- Play in browser
- No
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 4y ago
- Stars
- 21
- Contributors
- 3
- License
- GPL-3.0
- Engine
- MonoGame
Compatibility
- Requires original assets
- NoShips with its own assets and does not require original game files.
| Title | Harvest Moon 2.0 | Honey Town |
|---|---|---|
| Status | Semi-playable | Semi-playable |
| Platforms | Windows, Linux, OSX | Windows, Linux, OSX, Xbox One |
| Play in browser | No | No |
| Mobile | No | No |
| Project health | ||
| Development status | Halted | Halted |
| Last updated | 6y ago | 4y ago |
| Stars | 293 | 21 |
| Contributors | 4 | 3 |
| License | MIT | GPL-3.0 |
| Engine | Godot | MonoGame |
| Compatibility | ||
| Requires original assets | NoStandalone clone directly inspired by Innocent Life, not using original assets. | NoShips with its own assets and does not require original game files. |
| Preview | ![]() |
Known limitations
- content: Interior of caves, inn, and shop are currently inaccessible.
- gameplay: Livestock system is only partially implemented with only cows available.
- gameplay: Title Screen is not yet implemented.
- gameplay: Mountain map and NPCs are not yet implemented.
Frequently asked questions
Are the Story of Seasons series clones on this page open source?
Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.
What license do these Story of Seasons series clones use?
Harvest Moon 2.0 (MIT); Honey Town (GPL-3.0).
Do I need to own the original Story of Seasons series to play these clones?
Harvest Moon 2.0 and Honey Town run standalone, no original files needed.
See the full write-up for each clone, or go back to Story of Seasons series.