Thimbleweed Park: 2 Open Source Clones Compared
engge is a discontinued C++/SDL2 reimplementation of the Thimbleweed Park engine that its own author describes as playable and completable, before development stopped in favor of a rewritten successor, engge2. engge2 was rewritten from scratch in Nim, adds support for the official 'Ransome Unbeeped' DLC and an Italian voice pack as extra data archives, and lets players build custom data archives to override original assets — though it remains in active development with known issues of its own, and both projects still require the player to supply Thimbleweed Park's original data files.
Comparison table

Availability
- Status
- Playable
- Platforms
- Windows, Linux, OSX
- Play in browser
- Mobile
- No
Project health
- Development status
- Archived
- Last updated
- 4y ago
- Stars
- 151
- Contributors
- 3
- License
- MIT
- Engine
- SDL2
Compatibility
- Requires original assets
- YesRequires Thimbleweed Park game files: ThimbleweedPark.ggpack1 and ThimbleweedPark.ggpack2.
- Modding support
- —

Availability
- Status
- Semi-playable
- Platforms
- Windows, Linux, OSX
- Play in browser
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 2y ago
- Stars
- 54
- Contributors
- 1
- License
- —
- Engine
- SDL2
Compatibility
- Requires original assets
- YesRequires Thimbleweed Park game files: ThimbleweedPark.ggpack1 and ThimbleweedPark.ggpack2; also supports optional Ransome unbeeped DLC (ggpack3) and localization packs.
- Modding support
- YesSupports creation of custom ggpack files to override original assets, similar to Doom WAD modding.
| Title | engge | engge2 |
|---|---|---|
| Status | Playable | Semi-playable |
| Platforms | Windows, Linux, OSX | Windows, Linux, OSX |
| Play in browser | ||
| Mobile | No | No |
| Project health | ||
| Development status | Archived | Halted |
| Last updated | 4y ago | 2y ago |
| Stars | 151 | 54 |
| Contributors | 3 | 1 |
| License | MIT | — |
| Engine | SDL2 | SDL2 |
| Compatibility | ||
| Requires original assets | YesRequires Thimbleweed Park game files: ThimbleweedPark.ggpack1 and ThimbleweedPark.ggpack2. | YesRequires Thimbleweed Park game files: ThimbleweedPark.ggpack1 and ThimbleweedPark.ggpack2; also supports optional Ransome unbeeped DLC (ggpack3) and localization packs. |
| Modding support | — | YesSupports creation of custom ggpack files to override original assets, similar to Doom WAD modding. |
| Preview | ![]() | ![]() |
Frequently asked questions
Are the Thimbleweed Park clones on this page open source?
Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.
What license do these Thimbleweed Park clones use?
engge (MIT).
Do I need to own the original Thimbleweed Park to play these clones?
engge and engge2 require original game assets to play.
Can I play any of these Thimbleweed Park clones directly in a browser?
Yes — engge and engge2 have a browser-playable build linked in the comparison table above, no install required.
See the full write-up for each clone, or go back to Thimbleweed Park.