Cloned Games

Crash Team Racing Port

PortActive

An existing game or its source code brought to another platform.

Crash Team Racing (original game, not this project)Original game image
Image of the original game, Crash Team Racing. This project has no screenshots of its own yet.
Links, repository & details

About

CTR-DS is a fork of CTR Native, a native port of Crash Team Racing (PS1, 1999) built on the CTR-ModSDK decompilation. The fork adds a second screen, a 64-bit build and extra graphics and frame-rate options without changing what the game is. It has run on an AYN Thor, a OnePlus 15 and a Linux desktop.

How it differs from the original

Adds a companion screen for the HUD, live map and settings on dual-screen handhelds, a 64-bit build, frame caps above 30, internal resolution up to 8x, widescreen, an HD HUD art path, CHD disc images and on-screen touch controls.

Getting started

The 64-bit desktop build is made with CMake using the 32-bit option turned off.

Known issues & limitations

  • Small flat lavender quads appear on some level geometry, along with a rectangle in the main screen's lower-left; the cause has not been found.
  • In menus, the dual-screen path presents frames at the cap while game logic advances at 30, repeating frames and wasting GPU time.
  • Online is implemented, but there is no server to connect to.
  • Small flat lavender quads appear on some level geometry and a rectangle shows in the lower left of the main screen; the cause is not yet found.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

Features

  • On dual-screen handhelds, the HUD, live map, and settings panel can move to the bottom display.
  • The map can show driver portraits instead of coloured dots.
  • Internal resolution can be set up to 8x.
  • The project has an HD replacement path for 2D HUD art.
  • CHD disc images are supported.
  • On-screen touch controls are available.
  • A launcher lets players pick a disc and settings without editing a file.

Summarised from the project's README.

Additional notes

Online
Online is implemented but there is no public server to connect to.

FAQ

What is Crash Team Racing Port?
Crash Team Racing Port is an open-source port of Crash Team Racing. An existing game or its source code brought to another platform.
Do I need the original game files to run Crash Team Racing Port?
Yes. The project does not include the original game's assets, so you need your own copy.
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