Diablo Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Diablo
Links, repository & detailsAbout
A static recompilation of Diablo built on psxrecomp and recomp-ui, targeting Windows x64, Linux x64 and macOS in a v0.1.1 candidate. Project-owned files use the GPL-3.0-only license, which does not cover psxrecomp, recomp-ui, game data, generated retail code, artwork, names or trademarks.
Getting started
You must own the original game and supply your own disc image, plus a legal SCPH-5552 BIOS dump, as OpenBIOS is not a qualified route. You can run it standalone through the release zip and the built-in Generate & Build flow, or manage it with the RetComM Launcher.
Known issues & limitations
- Setup packages targeting Windows x64, Linux x64, macOS ARM64, and macOS x64 remain unpublished until package tests and release authorization pass.
What you need to run it
How to install
- The project can run standalone using a release zip and the built-in Generate & Build flow.
Summarised from the project's README.
Media
Status & roadmap
- The v0.1.1 setup packages remain unpublished until their package tests and release authorization pass.
AI assistance
- The author states the ports are developed by a hobbyist with substantial AI assistance, and that AI writes most of the code.
FAQ
- What is Diablo Recompilation?
- Diablo Recompilation is an open-source recompilation of Diablo. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Diablo Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Diablo Recompilation licensed?
- project: GPL-3.0-only (project-owned files). The repository itself is the authoritative source.
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