
About
Ducpel is a Sokoban-style logic puzzle game for GNU Emacs, played via `M-x ducpel` after installing it manually or through MELPA/quelpa.
How it differs from the original
Per the readme, the sokoban box-pushing mechanic is extended so several 'men' can move several boxes, boxes can transform into floor tiles, and some floor cells move in a set direction — an idea the author says was borrowed from a non-free Windows game called 'Metamorphs' (released around 2000).
Getting started
Played inside GNU Emacs via `M-x ducpel`: arrow keys move a man, TAB/S-TAB switch between controlled men, and space activates special cells like exits or teleports. Dedicated keys handle restarting, jumping between levels, and replaying or saving move sequences.
Additional notes
- Trivia
- The readme explains the name 'Ducpel' is coined from the Latin roots 'duco' (to lead) and 'pello' (to push).
- Reuse note
- The readme states the code reuses the existing 'sokoban' Emacs package (by leoliu) heavily.