Cloned Games

FTE QuakeWorld

SporadicPlayableWindowsLinux

Based on Quake

Based on Quake 2

Based on Quake 3

FTE QuakeWorld screenshotLinks, repository & details

About

FTEQW is an advanced, portable open-source engine for idTech-based games — including Quake, Quake II, Quake III, and Hexen II — with its own QuakeC compiler (FTEQCC). It supports single- and multiplayer, an extensive range of map/model/image formats, plugins for FFmpeg and Bullet/ODE physics, split-screen local multiplayer, Opus/Speex voice chat, and servers with hundreds of players, running on Windows, Linux, OpenBSD, and more.

Getting started

Detailed setup, usage, and tooling documentation is included in the repository's documentation folder.

History

The project's copyright notice spans 2004 to 2025, indicating over two decades of continuous development.

Media

Licensing & legal

  • Code contributions are required to be GPLv2 (or a GPL-compatible license for plugins) and must comply with USA/EU/UK copyright law.
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