FTE QuakeWorld

About
FTEQW is an advanced, portable open-source engine for idTech-based games — including Quake, Quake II, Quake III, and Hexen II — with its own QuakeC compiler (FTEQCC). It supports single- and multiplayer, an extensive range of map/model/image formats, plugins for FFmpeg and Bullet/ODE physics, split-screen local multiplayer, Opus/Speex voice chat, and servers with hundreds of players, running on Windows, Linux, OpenBSD, and more.
Getting started
Detailed setup, usage, and tooling documentation is included in the repository's documentation folder.
History
The project's copyright notice spans 2004 to 2025, indicating over two decades of continuous development.
Media
Additional notes
- License note
- Code contributions are required to be GPLv2 (or a GPL-compatible license for plugins) and must comply with USA/EU/UK copyright law.