About
Gnomescroll is a multiplayer voxel-based game with an open-source netclient, dual-licensed under GPLv3 and a separate proprietary license. It's built with a companion dependencies repository and compiles via Waf on Linux and Windows (with MinGW), or via included MSVC/Xcode project files.
Getting started
Building requires first cloning the separate Gnomescroll-Dependencies repository into the project's lib folder, then compiling the netclient with Waf (`./waf configure`, `./waf`, `./run`) on Linux or Windows, or using the included MSVC or Xcode project files on other platforms.
Additional notes
- License note
- The project uses a dual license: GPLv3 alongside a separate proprietary license.