Cloned Games

Grand Theft Auto 3 - Vice City - Liberty City Stories - New Nintendo 3DS Ports

PortActive

An existing game or its source code brought to another platform.

Grand Theft Auto III (original game, not this project)Original game image
Image of the original game, Grand Theft Auto III. This project has no screenshots of its own yet.
Links, repository & details

About

REGTA brings three Grand Theft Auto games to New Nintendo 3DS: Grand Theft Auto III based on re3, Vice City based on reVC, and Liberty City Stories based on reStories/reLCS. Each has a lower-screen interface, touch controls, Nintendo button prompts and a cheat-code keyboard, and all three can be built from this one repository.

How it differs from the original

The README lists 3DS-specific changes such as stereoscopic 3D, a PS2 Graphics option and added final-mission music. It states ASI plugins, CLEO scripts and desktop binary patches do not work, and that the 3DS ports are not a bit-exact PS2 renderer.

Getting started

Users build the ports themselves and provide their own game data: PC GTA III or Vice City, or converted PS2 Liberty City Stories data. Old Nintendo 3DS and 2DS systems are not supported.

Known issues & limitations

  • LCS side missions and other optional activities have not yet been verified.
  • The new renderer path is experimental and still needs physical-console validation for CIA and 3DSX service access.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Nintendo 3DS version).

  • 3DSX builds require a homebrew-capable system, or CIA builds require custom firmware.
  • Provide your own PC GTA III or Vice City data, or converted PS2 Liberty City Stories data.
  • Use a high-quality, stable SD card because it affects game streaming performance.

Features

  • The project brings three Grand Theft Auto games to New Nintendo 3DS, with a lower-screen interface, touch controls, Nintendo button prompts, and a cheat-code keyboard.
  • All three games offer Flat and Stereo display modes, with Quality and Performance profiles.

How to install

  1. Choose the original game-data directory and the mounted SD card's `/3ds` directory when using interactive setup.
  2. Executable installation does not include game data; keep the data in its matching folder under `sdmc:/3ds/`.
  3. Keep the generated `models/txd.img` and `models/txd.dir` texture cache, which improves loading and streaming speed.

Controls

  • Use the Circle Pad for movement or steering and the C-stick for the camera.
  • ABXY, L/R, and ZL/ZR are mapped to each game's native actions.
  • START pauses; SELECT cycles the gameplay camera.
  • Touch the lower screen once to reveal its overlay; then release and tap L3/R3 or drag the Camera region.
  • The lower-screen overlay hides after five seconds without touch input.
  • Press L + R + ZL + ZR during gameplay to open the system keyboard for text cheat entry.

Summarised from the project's README.

Additional notes

Liberty City Stories
The main story has been completed on a physical New Nintendo 3DS, but side missions and optional activities are not yet verified.
Performance
Very busy scenes and demanding cutscenes can still cause frame drops or audio stutter.

FAQ

What is Grand Theft Auto 3 - Vice City - Liberty City Stories - New Nintendo 3DS Ports?
Grand Theft Auto 3 - Vice City - Liberty City Stories - New Nintendo 3DS Ports is an open-source port of Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: Liberty City Stories. An existing game or its source code brought to another platform. The original game ran on Nintendo 3DS.
Do I need the original game files to run Grand Theft Auto 3 - Vice City - Liberty City Stories - New Nintendo 3DS Ports?
Yes. The project does not include the original game's assets, so you need your own copy.
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