Cloned Games

OpenLiberty

ActiveUnplayableWindowsLinuxOSX
OpenLiberty screenshotLinks, repository & details

About

Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games, the first 3D game in the series, set in Liberty City. OpenLiberty is a reimplementation of GTA III on the Godot engine (with Redot mentioned) that converts the original game files at runtime. It can load the map and collision data and stream in models and textures, but it is not yet playable; vehicle controls and shadows are among the few finished items.

How it differs from the original

It does not aim for a 1:1 reimplementation, and the story mode is described as a major undertaking. Unlike re3, it uses none of Rockstar's code, only the user's own game files.

Getting started

Download the repository, place your GTA III files in its gta folder, and run the default scene from the Godot editor, or export an executable and put the game files next to it.

History

The authors started it as an alternative to re3, which had legal problems, and OpenRW, which they describe as incomplete and inactive.

Requires original assets. The GTA3 files must be placed in the gta folder for the project to run.

Media

Status & roadmap

  • Multiplayer is listed as a work in progress.

Additional notes

Future plans
If most GTA III formats load successfully, the team may attempt a GTA San Andreas reimplementation reusing the format converters.
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