Cloned Games

KeeperFX

Engine reimplementationActivePlayableWindows

A new engine written from scratch that loads the original game's data files.

KeeperFX screenshotLinks, repository & details

About

Dungeon Keeper is a 1997 strategy game developed by Bullfrog Productions and published by Electronic Arts, in which the player builds and manages a dungeon, defending its treasures from invading heroes while trying to conquer rival dungeon keepers; it supports up to four-player multiplayer over modem or LAN. KeeperFX (Dungeon Keeper Fan eXpansion) is an open-source expansion and remake of Dungeon Keeper for Windows 7/10/11, with its entire codebase rewritten after starting as a decompilation of the original executables. It requires the player's own copy of the original game files, which can be imported automatically from an old CD or a digital edition from EA, GOG, or Steam.

How it differs from the original

Compared to the 1997 original, KeeperFX adds higher screen resolutions, decoupled graphics and game-logic frame rates, improved AI and pathfinding, a modernized multiplayer protocol, and additional campaigns, maps, and creatures.

Getting started

You'll need your own copy of the original Dungeon Keeper's game files, from a CD or a digital edition on EA, GOG, or Steam; installation instructions and a FAQ are maintained on the project's GitHub wiki.

History

The project began as a decompilation effort that reverse-engineered the original game's executables into usable code; the entire codebase has since been rewritten from scratch.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game. Requires original Dungeon Keeper game files from CD, EA, GOG, or Steam.

  • You need files from the original Dungeon Keeper, from a CD or digital edition.

Features

  • It supports higher screen resolutions.
  • It offers increased FPS with graphics and game logic decoupled.
  • It has improved and modernized controls.
  • It uses a modern multiplayer protocol.
  • It adds campaigns, maps, creatures, and other content.

How to install

  1. Find installation instructions on the Github Wiki.

Summarised from the project's README.

Media

Additional notes

Note
Windows builds are code-signed for free via SignPath.io.

FAQ

What is KeeperFX?
KeeperFX is an open-source engine reimplementation of Dungeon Keeper. A new engine written from scratch that loads the original game's data files.
Do I need the original game files to run KeeperFX?
Yes. The project does not include the original game's assets, so you need your own copy. Requires original Dungeon Keeper game files from CD, EA, GOG, or Steam.
How is KeeperFX licensed?
project: GNU General Public License v2.0 (project). The repository itself is the authoritative source.
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