Cloned Games

Meridian 59 German Server 112

Engine reimplementationSporadicPlayableWindows

A new engine written from scratch that loads the original game's data files.

Meridian 59 German Server 112 screenshotLinks, repository & details

About

Meridian 59 is a 1996 game developed by Archetype Interactive and published by The 3DO Company, the first 3D graphical massively multiplayer online role-playing game. This is a community fork of the Meridian 59 codebase tied to the German Server 112 (meridian59.de), descended from the OpenMeridian fork of the original source release. It contains the client, server, game code, Blakod compiler, room editor and tools; the graphics and music are not included and come with the game client. Builds are done with Visual Studio on Windows.

Getting started

Build with Visual Studio, start the server from its output folder and create an admin account from its Administration tab. The client needs graphics from an installed game client, which the build copies over automatically, and is pointed at the local server with command-line flags.

What you need to run it

No original game files required, according to the project's README.

  • You need to obtain the client graphics before running the client locally.

How to install

  1. Create an account for the server and download the classic client from the server website.

Summarised from the project's README.

Media

Additional notes

Readme note
The repository's README text still describes itself as the Server 105 version, pointing to the Server 105 website for accounts and client downloads.

FAQ

What is Meridian 59 German Server 112?
Meridian 59 German Server 112 is an open-source engine reimplementation of Meridian 59. A new engine written from scratch that loads the original game's data files.
Do I need the original game files to run Meridian 59 German Server 112?
According to the project's README, no original game files are required.
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