Cloned Games

Open Meridian

Engine reimplementationHaltedPlayableWindows

A new engine written from scratch that loads the original game's data files.

Open Meridian screenshotLinks, repository & details

About

Meridian 59 is a 1996 online role-playing game developed by Archetype Interactive and published by The 3DO Company, the first 3D graphical MMORPG. Open Meridian is the Open Meridian Project's fork of the Meridian 59 source code released by Andrew and Chris Kirmse in 2012. It includes the client, server, game code, Blakod compiler, room editor, and related tools, but not the compression and audio libraries or the game content such as artwork, rooms, and audio.

Getting started

Create an account on the Open Meridian Project homepage and download the client through its patcher, which also connects to German and South Korean servers. To build locally you need Visual Studio 2013 or newer, plus client graphics from the 103 or 112 client installed via the patcher.

Known issues & limitations

  • The game content, including artwork, rooms, and audio, is not included.

What you need to run it

No original game files required, according to the project's README.

  • To run the client locally, you need client graphics, which you can download with the patcher.

Features

  • The patcher provides access to the 103, German, and South Korean servers.

How to install

  1. Create an account on the Open Meridian Project homepage, then download the client using the launcher.

Summarised from the project's README.

Media

Licensing & legal

  • The license requires anyone redistributing the code to make their source available, and "Meridian" is a registered trademark that may not be used without the owners' permission.

FAQ

What is Open Meridian?
Open Meridian is an open-source engine reimplementation of Meridian 59. A new engine written from scratch that loads the original game's data files.
Do I need the original game files to run Open Meridian?
According to the project's README, no original game files are required.
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