Mr.Boom
An existing game or its source code brought to another platform.
Based on Bomberman
Original game imageAbout
Bomberman is a video game franchise created at Hudson Soft by Yuji Tanaka, Toshiyuki Sasagawa and Shinichi Nakamoto, now owned by Konami. Mr.Boom is a Bomberman clone converted from DOS assembly to C with the asm2c tool, packaged as a RetroArch/Libretro core and as a standalone SDL2 or SDL1.2 build. It runs on all RetroArch platforms, including Android, Linux, macOS, Windows, Switch, Wii, PS3, PSP and Xbox, and even on the Atari Falcon.
How it differs from the original
It supports up to 8 players with netplay, and adds AI bots written in C++, bomb pushing, remote controls, kangaroo riding and Color, Sex or Skynet team modes.
Getting started
Load it as a core in RetroArch, or build the standalone SDL2 version on macOS, Linux or Windows (MSYS2) following the build steps in the README. Netplay matches are organized on the RetroArch Discord.
Features
- The game supports up to 8 players.
- The game includes pushing bombs, remote controls, and kangaroo riding.
- Available team modes are Color, Sex, and Skynet.
Summarised from the project's README.
FAQ
- What is Mr.Boom?
- Mr.Boom is an open-source port of Bomberman. An existing game or its source code brought to another platform. The original game ran on Android, Linux, macOS, GameCube, Switch and Wii.





