Cloned Games
Descent II cover art

Descent II

1996Parallax SoftwareFPSShmup

Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for MS-DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. Like its predecessor, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions, while engaging and surviving infected robots, which will attempt to destroy the ship. Unlike other first-person shooters, its six-degrees-of-freedom scheme allows the player to move and rotate in any three-dimensional space and direction.

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Open-source clones (4)

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D2X-XL screenshot
Platforms:WindowsLinuxOSX
LicenseGPL2*
Archived
No preview
Parallax Software's original 1999 Descent II source release, missing third-party code so it won't compile as-is.
Platforms:Windows
Stars94
Updated14 years ago
LicenseUnknown
Release2012
Active
No preview
A source port of Descent and Descent II that modernizes them for current PCs with OpenGL rendering and UDP multiplayer.
Platforms:WindowsLinuxOSX
Stars637
Updated27 days ago
LicenseUnknown
Release2013
Halted
No preview
A Python/Panda3D remake of Descent aiming for the same spirit rather than an exact clone; currently unplayable.
Platforms:None
Stars13
Updated15 years ago
LicenseUnknown
Release2010

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