Cloned Games

PC port of Animal Crossing

SporadicSemi-playableWindowsLinuxOSX

About

Animal Crossing is Nintendo's social simulation game. It first came out on the Nintendo 64 in Japan in 2001, and an enhanced GameCube port followed. This is a work-in-progress PC port of the GameCube version of Animal Crossing, targeting Windows, macOS and Linux. The repository contains no game assets or assembly, so an existing copy of the game is needed. The only supported version is the USA Rev 0 release (GAFE01_00).

How it differs from the original

It runs on PC instead of the GameCube and ships none of the original's assets, which come from the player's own disc image.

Getting started

Install Python and the ninja build tool. macOS also needs Wine Crossover, and non-x86 Linux needs Wine. Clone the repository with its submodules and copy your game's disc image into the orig folder. ISO/GCM, RVZ, WIA, WBFS, CISO and GCZ images are accepted. Then run the configure script and build with ninja.

Requires original assets. Work-in-progress PC port of Animal Crossing GameCube version, requires existing copy of the game.

Additional notes

Credits
The credits thank jamchamb, Cuyler36, NWPlayer123 and fraser125 for earlier Animal Crossing documentation, and encounter and NWPlayer123 for the dtk-template build system.
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