Cloned Games

μQuake

HaltedUnplayableLinux

Based on Quake

About

μQuake is a personal fork of the Quake engine focused on building cleanly with modern compilers (GCC 7.4+, Clang 8+), improving portability, and reducing memory usage, with a stated future goal of running on the original PlayStation (which has only 2MB of RAM). It also includes a work-in-progress port to 3dfx Voodoo hardware using native Glide3, tested only on modern Linux so far. The project is currently marked unplayable and development has stalled.

Known limitations

  • platform: 3dfx Voodoo/Glide3 port is currently only tested on modern Linux.
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