Cloned Games

Quake for Dreamcast

HaltedSemi-playableDreamcast

Based on Quake

Quake for Dreamcast screenshotLinks, repository & details

About

Quake is id Software's 1996 first-person shooter in which a lone marine travels through teleportation 'slipgates' to stop an other-dimensional invasion of Earth, blending science-fiction military bases with gothic, Lovecraft-inspired environments. This is an unofficial Dreamcast port of the original PC Quake, supporting both a software renderer and GLQuake, and running from either the shareware data files or a full commercial CD-ROM install. It supports mods and total conversions, full controller/mouse/keyboard input, and can save to the Dreamcast's VMU with zlib compression.

How it differs from the original

Unlike the PC original, this port drops network multiplayer and CD-DA soundtrack playback entirely, and has known bugs with color rendering in the software renderer and transparency glitches in GLQuake.

Getting started

It runs from a burned CD-R, real CD-ROM, or over a PC via dcload-ip, reading Quake's original shareware or commercial data files from a specific folder layout. Extra mods and maps can be added by extracting them into the Quake directory and listing them in a simple game-selection file, and joystick, keyboard, and mouse controls are all supported.

Known issues & limitations

  • graphics: Quake version sometimes has buggy color rendering, possibly due to compiler/math library issues in lighting code.
  • graphics: GLQuake version has transparency bugs.
  • features: CD-DA music is disabled.
  • features: No network support.
Requires original assets. Requires either shareware version data files or the original commercial Quake CD-ROM.

Media

Credits & contributing

  • Built by BERO, building on Marcus Comstedt's pioneering Dreamcast homebrew work and Andrew Kieschnick's dcload development tools.
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