Serious Engine

About
This is Croteam's open-sourced Serious Engine v1.10, including the full original toolchain (dedicated server, entity class compiler, world editor, modeler, and more) used to build the Serious Sam Classic games. It ships with its own resource set so it runs without any commercial game data, and builds on Windows with Visual Studio 2013 or 2015, with optional DirectX8 support.
Getting started
Build the engine solution in Visual Studio (open the solution and build), producing executables in the Bin folder. To load or modify official Serious Sam Classic levels, copy the original game's resource files (available on Steam) into the engine folder first.
Media
Additional notes
- Licensing
- 3D exploration tooling and IFeel controller support are disabled in this open-source release due to copyright restrictions on the original proprietary code.