Sonic the Hedgehog (2006) Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Sonic '06
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Links, repository & detailsAbout
A decompilation of Sonic the Hedgehog (2006) for the Xbox 360. The repository contains no game assets or assembly, so an existing copy of the game is required, and code progress is tracked on decomp.dev.
Getting started
Windows is recommended with native tooling (Python and ninja), macOS needs ninja and wine-crossover, and Linux needs ninja, with wibo downloaded automatically on x86_64. Progress can be compared with objdiff once the first build succeeds.
What you need to run it
AI assistance
- The project says it is not for people who throw the decomp at a series of AI agents instead of learning the decomp process or trying a function or two by hand first.
FAQ
- What is Sonic the Hedgehog (2006) Decompilation?
- Sonic the Hedgehog (2006) Decompilation is an open-source decompilation of Sonic '06. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Xbox 360.
- Do I need the original game files to run Sonic the Hedgehog (2006) Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
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