
About
Super Smash Bros. is a 1999 crossover fighting game developed by HAL Laboratory for the Nintendo 64, the first entry in the Super Smash Bros. series. TUSSLE (Project TUSSLE) is an open-source platform fighter inspired by Super Smash Bros., built to support a potentially unlimited character roster through a community character-builder system. It's currently in alpha, built in Python with pygame, and supports local multiplayer.
How it differs from the original
Unlike Super Smash Bros.'s fixed roster, TUSSLE is fully moddable, letting players add custom fighters built from sprites of other games or original artwork rather than official characters or assets.
Getting started
You can either download a ready-to-run executable build, or run the game from source with Python (2 or 3) plus the pygame and numpy libraries installed, following separate steps for Windows and Linux. Default controls use the arrow keys, Z, X, and C for player one, with a second set of keys for local two-player matches, and controls can be rebound in the in-game menu or a settings file.
Media
Additional notes
- Limitation
- The README notes unresolved layout bugs at larger screen resolutions, where the camera doesn't zoom in as far as intended.
- Limitation
- The author states they have never tested the game on macOS and aren't sure it currently works there.