Wolfenstein: Enemy Territory
About
This is id Software's official GPL source-code release for Wolfenstein: Enemy Territory, the free-to-play multiplayer FPS spun off from Return to Castle Wolfenstein. It builds on Windows via a provided Visual C++ 2008 project or on Linux via SCons, and this source release does not include any game data — the actual game must be installed separately, remaining subject to its original EULA.
History
Enemy Territory was originally planned as a commercial expansion pack to Return to Castle Wolfenstein and later as a standalone game, but due to problems with its single-player component, only the multiplayer portion shipped, as a free standalone release on 29 May 2003. The game logic source code in this repository followed in January 2004, released under the GPL alongside several third-party licensed components (zlib, an RSA MD4 implementation, the Independent JPEG Group's library, libcurl, and FreeType2).
Additional notes
- Note
- The original release notes suggest that, if found much later, community forks and improved engine versions elsewhere on the internet may be a better starting point than this source drop.