Cloned Games

Wolfenstein: Enemy Territory

HaltedPlayableWindowsLinux

About

This is id Software's official GPL source-code release for Wolfenstein: Enemy Territory, the free-to-play multiplayer FPS spun off from Return to Castle Wolfenstein. It builds on Windows via a provided Visual C++ 2008 project or on Linux via SCons, and this source release does not include any game data — the actual game must be installed separately, remaining subject to its original EULA.

History

Enemy Territory was originally planned as a commercial expansion pack to Return to Castle Wolfenstein and later as a standalone game, but due to problems with its single-player component, only the multiplayer portion shipped, as a free standalone release on 29 May 2003. The game logic source code in this repository followed in January 2004, released under the GPL alongside several third-party licensed components (zlib, an RSA MD4 implementation, the Independent JPEG Group's library, libcurl, and FreeType2).

Requires original assets. This source release does not contain any game data; game data is covered by the original EULA and must be obtained from the installed game.

Additional notes

Note
The original release notes suggest that, if found much later, community forks and improved engine versions elsewhere on the internet may be a better starting point than this source drop.
Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.