Cloned Games

Total Annihilation: 5 Open Source Clones Compared

Robot War Engine and Total Annihilation 3D both require copying over the original Total Annihilation data files (.hpi/.ufo and similar) to run. Beyond All Reason instead runs on the Recoil RTS engine with its own assets and no original-game requirement, distributed as a full downloadable application — this repository holds only its moddable Lua game code, meant to be swapped into a local dev-mode copy of the installed game. Zero-K runs on the Spring Engine, which is catalogued separately here and whose own development has halted, even though Zero-K's development remains active.

Comparison table

Beyond All Reason
Beyond All Reason

Availability

Status
Playable
Platforms
Linux, Windows
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
today
Stars
4,207
Contributors
344
License
—
Engine
—

Compatibility

Requires original assets
NoThe game is built on the Recoil RTS engine with its own assets; no original game data is required.
Modding support
YesSupports custom Lua game code through mod directories ending in .sdd; developers can create and share custom rulesets.
Multiplayer
Online
Spring
Spring

Availability

Status
Playable
Platforms
Windows, Linux, OSX
Play in browser
No
Mobile
No

Project health

Development status
Halted
Last updated
2y ago
Stars
3,997
Contributors
172
License
—
Engine
—

Compatibility

Requires original assets
—
Modding support
—
Multiplayer
Online, Local
Zero-K
Zero-K

Availability

Status
Playable
Platforms
Linux, Windows
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
1d ago
Stars
827
Contributors
154
License
GPL-2.0
Engine
—

Compatibility

Requires original assets
—
Modding support
—
Multiplayer
Online
Robot War Engine
Robot War Engine

Availability

Status
Unplayable
Platforms
Windows
Play in browser
No
Mobile
No

Project health

Development status
Sporadic
Last updated
6mo ago
Stars
123
Contributors
6
License
GPL-3.0
Engine
SDL2

Compatibility

Requires original assets
YesRequires Total Annihilation data files (.hpi, .ufo, rev31.gp3, etc.) to be copied to the Data folder.
Modding support
—
Multiplayer
—
Total Annihilation 3D

Availability

Status
Semi-playable
Platforms
Linux, OSX, Windows
Play in browser
No
Mobile
No

Project health

Development status
Halted
Last updated
5y ago
Stars
64
Contributors
2
License
GPL-2.0
Engine
SDL2

Compatibility

Requires original assets
YesRequires original Total Annihilation game resource files (HPI/UFO files) for maps, units, and weapons.
Modding support
—
Multiplayer
—

Known limitations

Robot War Engine
  • platform: Currently only available on Windows; Linux and macOS official binaries will be available when the project reaches a stable version.

Frequently asked questions

Are the Total Annihilation clones on this page open source?

Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.

What license do these Total Annihilation clones use?

Zero-K and Total Annihilation 3D (GPL-2.0); Robot War Engine (GPL-3.0).

Do I need to own the original Total Annihilation to play these clones?

Beyond All Reason runs standalone, no original files needed; Robot War Engine and Total Annihilation 3D require original game assets to play.

Which Total Annihilation clone is the most actively maintained?

Beyond All Reason and Zero-K are currently under active development, based on recent commit activity. See the "Development status" row above for every clone's current status.

See the full write-up for each clone, or go back to Total Annihilation.

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