Cloned Games
Total Annihilation cover art

Total Annihilation

1997Cavedog EntertainmentReal-Time Strategy

Total Annihilation is a science fiction real-time strategy video game released in September 1997 for Microsoft Windows and Mac OS by Cavedog Entertainment and distributed internationally by GT Interactive. Two expansion packs were released in 1998, The Core Contingency on April 29 and Battle Tactics on July 20, while a medieval-themed spin-off called Total Annihilation: Kingdoms was released on June 25, 1999.

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Open-source clones (5)

Compare all 5 clones
Active
Beyond All Reason screenshot
Beyond All Reason is an open-source real-time strategy game built on the Recoil engine, combining a lobby launcher with Lua-based game code.
Platforms:WindowsLinux
Stars4,207
Updated11 days ago
LicenseUnknown
Release2019
Sporadic
Robot War Engine screenshot
An open-source RTS engine highly compatible with Total Annihilation's original data files.
Platforms:Windows
Stars123
Updated6 months ago
LicenseGPL-3.0
Release2017
Halted
Spring screenshot
An open-source real-time strategy engine descended from Total Annihilation, for Windows, Linux, and macOS.
Platforms:WindowsLinuxOSX
Stars3,997
Updated2 years ago
LicenseUnknown
Release2008
Halted
No preview
A real-3D OpenGL reimplementation of Total Annihilation, requiring the original game's resource files.
Platforms:WindowsLinuxOSX
Stars64
Updated4 years ago
LicenseGPL-2.0
Release2017
Active
Zero-K screenshot
An open-source RTS with physical projectiles and smart units, built on the Spring Engine, similar to Total Annihilation.
Platforms:WindowsLinux
Stars827
Updated12 days ago
LicenseGPL-2.0
Release2013

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