Cloned Games

Mario Kart 64 Port

PortActive

An existing game or its source code brought to another platform.

Based on Mario Kart 64

Mario Kart 64 (original game, not this project)Original game image
Image of the original game, Mario Kart 64. This project has no screenshots of its own yet.
Links, repository & details

About

An Xbox 360 port of Mario Kart 64 based on the n64decomp/mk64 decompilation project. It adds Xbox 360 build support and 2-4 player console-to-console multiplayer, with joining through Party Chat invites. The repository does not include a ROM, ROM-derived assets or a prebuilt XEX, so you must provide your own US Mario Kart 64 ROM.

How it differs from the original

Adds online lobbies, unranked stats, cross-play, LAN and direct Internet host/join, per-console fullscreen player views and per-console audio. It also offers 16:9 and centered 4:3 display modes and controller rebinding. The README lists a known bug: crashing after finishing a GP and starting another.

Getting started

Place your US ROM renamed baserom.us.z64 in the mk64-master folder, then run the included PowerShell script to prepare the assets and build with the Xbox 360 SDK tools. Multiplayer uses UDP port 6464.

Known issues & limitations

  • When playing online, turn off all loggers; only one file logger can be enabled at a time.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Xbox 360 version).

  • You must provide your own US Mario Kart 64 ROM.
  • You need an Xbox 360 that can run homebrew XEX files, or the latest Xenia Netplay version with Xbox Live turned on.

Features

  • Online lobbies are available.
  • The project has unranked stats.
  • Supports 2–4 player console-to-console multiplayer.
  • Online split-screen supports up to 2 players per console.
  • Each player gets their own audio on their console.
  • Offers 16:9 and centered 4:3 display modes.
  • Offers controller rebinding and tuning options.

Controls

  • Press X to open or start the Xbox LIVE Party flow.

Summarised from the project's README.

Additional notes

Multiplayer
Each network player uses a separate Xbox 360, and split-screen online allows only 2 players per console.
Logging
All loggers should be turned off when playing online.

FAQ

What is Mario Kart 64 Port?
Mario Kart 64 Port is an open-source port of Mario Kart 64. An existing game or its source code brought to another platform. The original game ran on Xbox 360.
Do I need the original game files to run Mario Kart 64 Port?
Yes. The project does not include the original game's assets, so you need your own copy.
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