Cloned Games

Ocarina of Time (& Wii Virtual Console N64 Emulator)

ToolActive

Tooling used for decompilation and recompilation work.

The Legend of Zelda: Ocarina of Time (original game, not this project)Original game image
Image of the original game, The Legend of Zelda: Ocarina of Time. This project has no screenshots of its own yet.
Links, repository & details

About

A work-in-progress decompilation of the N64 emulator used in the Wii Virtual Console releases of N64 games such as The Legend of Zelda: Ocarina of Time. It supports Super Mario 64, Mario Kart 64 and Ocarina of Time in Japan, North America and Europe/Australia versions, and mainly targets the oot-j version.

Getting started

To build, extract the content1.app file containing the N64 emulator from the wad of the version you want and place it in the repo under orig/<version>. You can use gzinject for the extraction. Then run the configure script with Python 3 and build with ninja. Git, ninja, python3 and, on macOS or non-x86 Linux, wine are required.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Wii version).

FAQ

What is Ocarina of Time (& Wii Virtual Console N64 Emulator)?
Ocarina of Time (& Wii Virtual Console N64 Emulator) is an open-source tool of The Legend of Zelda: Ocarina of Time, Mario Kart 64 and Super Mario 64. Tooling used for decompilation and recompilation work. The original game ran on Wii.
Do I need the original game files to run Ocarina of Time (& Wii Virtual Console N64 Emulator)?
Yes. The project does not include the original game's assets, so you need your own copy.
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