Cloned Games

The Legend of Zelda: Ocarina of Time Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

The Legend of Zelda: Ocarina of Time (original game, not this project)Original game image
Image of the original game, The Legend of Zelda: Ocarina of Time. This project has no screenshots of its own yet.
Links, repository & details

About

A work-in-progress decompilation of The Legend of Zelda: Ocarina of Time. The README says its purpose is to recreate a source code base from scratch using information inside the game plus static and/or dynamic analysis, and that it is not producing a PC port. It lists several buildable versions, including NTSC and PAL releases and GameCube Japan and US versions.

Known issues & limitations

  • The project is still evolving; code can change drastically, and some ROM parts may be difficult to modify.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (GameCube version).

Additional notes

Warning
The README warns the codebase is still evolving and may change drastically at any time, and that some parts of the ROM may not yet be shiftable for modding.

FAQ

What is The Legend of Zelda: Ocarina of Time Decompilation?
The Legend of Zelda: Ocarina of Time Decompilation is an open-source decompilation of The Legend of Zelda: Ocarina of Time. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on GameCube.
Do I need the original game files to run The Legend of Zelda: Ocarina of Time Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
Does this project produce a PC port?
No. It is not producing a PC port.
Share:

More like The Legend of Zelda: Ocarina of Time Decompilation

Active
Original game (original game, not this project)Original game image
A work-in-progress decompilation of Ocarina of Time, reconstructed purely from analysis of the game across many original ROM revisions.
Platforms:N64
Stars5,516
Updated1 month ago
LicenseUnknown
Release2020
Active
Ship of Harkinian screenshot
A PC/console port of Ocarina of Time built on the OOT decompilation project, adding save states and custom assets.
Platforms:WindowsLinuxOSX
Stars5,396
Updated1 month ago
LicenseUnknown
Release2022
Halted
Original game (original game, not this project)Original game image
A work-in-progress decompilation of the N64 emulator used in the GameCube releases of The Legend of Zelda: Ocarina of Time.
Stars149
Updated1 year ago
LicenseCC0-1.0
Release2024
Active
Original game (original game, not this project)Original game image
A work-in-progress decompilation of the N64 emulator used in Wii Virtual Console releases such as Ocarina of Time.
Stars93
Updated2 months ago
LicenseUnknown
Release2020
Active
Original game (original game, not this project)Original game image
A work-in-progress decompilation of the 2011 3DS remake of Ocarina of Time, currently rebuilding only its code.bin/oot3d.axf binaries.
Platforms:3DS
Stars83
Updated2 months ago
LicenseCC0-1.0
Release2024
Active
Original game (original game, not this project)Original game image
Android ports of Ship of Harkinian, including regular, Fusion, cel-shaded SOHCS and SOHNEI editions.
Stars51
Updated1 month ago
LicenseUnknown
Release2026