The Legend of Zelda: Ocarina of Time 3D
ActiveUnplayable3DS
About
The Legend of Zelda: Ocarina of Time is a 1998 action-adventure game developed and published by Nintendo for the Nintendo 64, the first Zelda game with 3D graphics. This is a work-in-progress decompilation of The Legend of Zelda: Ocarina of Time 3D — the 2011 Nintendo 3DS remake — currently targeting only the USA version and only able to rebuild the code.bin/oot3d.axf binaries; rebuilding the full romfs.bin and 3ds package is planned for later. Building it currently requires a Windows environment with the RVCT4.0 ARM compiler toolchain.
Known limitations
- completeness: Only the USA version is currently supported; rebuilding of romfs.bin and oot3d.3ds will be targeted in the future.
- platform: Development environment currently limited to Windows; cross-platform support may be added in the future.