Cloned Games

QML Sokoban

HaltedPlayableNone

Based on Sokoban

QML Sokoban screenshot

About

Sokoban is a 1981 puzzle game by Hiroyuki Imabayashi in which the player pushes boxes around a top-down warehouse onto storage locations, one box at a time, without being able to pull them back. QML Sokoban is a Sokoban implementation written in Qt's QML declarative UI language, reusing the graphics and level set from the earlier KSokoban 0.3.0 project rather than creating its own.

How it differs from the original

Its artwork and level pack are directly copied from KSokoban rather than made for this project.

Getting started

Once Qt 4.7 or later is installed, it can be run directly through Qt's qmlviewer tool, or built and installed system-wide with qmake and make.

Media

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