Cloned Games

Quake II Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Based on Quake 2

Quake II Recompilation screenshotLinks, repository & details

About

A static recompilation of Quake II built on psxrecomp and recomp-ui, described as Quake II recompiled for modern systems. The README lists it as a USA-region title with up to 4 players, and says it can run standalone or through the RetComM Launcher.

Getting started

The README says you must own the original game and provide a disc image, and that the package requires a legal SCPH-1001 BIOS dump. OpenBIOS is not supported and retail BIOS dumps are not redistributed.

Known issues & limitations

  • The setup packages remain unpublished until their exact package tests and release authorization pass.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You must own the original game.
  • The package requires a legal SCPH-1001 BIOS dump; OpenBIOS is not supported.
  • The candidate targets Windows x64, Linux x64, macOS ARM64, and macOS x64.
  • The setup packages require a supported regional retail BIOS.

Features

  • The game is recompiled for modern systems.

How to install

  1. Run the title standalone using a release zip and the built-in recomp-ui Generate & Build flow.

Summarised from the project's README.

Media

Licensing & legal

  • The README says project-owned source, scripts, configuration and documentation use GPL-3.0-only, and that this does not cover Quake II content, generated retail code, artwork, names or trademarks.

FAQ

What is Quake II Recompilation?
Quake II Recompilation is an open-source recompilation of Quake 2. The original game's compiled code translated into a native program for a new platform, usually a PC port.
Do I need the original game files to run Quake II Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Quake II Recompilation licensed?
project: GPL-3.0-only (project-owned source, scripts, configuration, and documentation); PSXRecomp: PolyForm Noncommercial 1.0.0 (PSXRecomp); recomp-ui: MIT (recomp-ui). The repository itself is the authoritative source.
Share:

More like Quake II Recompilation

Halted
Original game (original game, not this project)Original game image
id Software's official GPL source release for Quake II (v3.19), built and tested with Visual C++ 6.0.
Platforms:WindowsLinux
Stars3,343
Updated2 years ago
LicenseUnknown
Release2012
Halted
Original game (original game, not this project)Original game image
id Software's official source for the 2023 Quake II Rerelease's game-logic DLL, merging all four expansion codebases into one.
Platforms:Windows
Stars2,203
Updated3 years ago
LicenseGPL-2.0
Release2023
Active
Original game (original game, not this project)Original game image
An enhanced, actively maintained Quake II client with widescreen, modern controller, and OpenGL 3.2 support.
Platforms:WindowsLinuxOSX
Stars1,003
Updated1 month ago
LicenseUnknown
Release2012
Active
qengine screenshot
A stripped-down engine forked from Quake II's codebase, built as a base for new standalone retro games, not for playing Quake II.
Platforms:WindowsLinux
Stars892
Updated2 months ago
LicenseGPL-2.0
Release2018
Sporadic
FTE QuakeWorld screenshot
FTEQW is an advanced, portable open-source engine for idTech games like Quake, Quake II, and III, with servers holding hundreds of players.
Platforms:WindowsLinux
Stars341
Updated5 months ago
LicenseGPL-2.0
Release2021
Active
Original game (original game, not this project)Original game image
An experimental Yamagi Quake II fork adding Nightdive's Quake II remaster support and other id Tech-era game formats.
Platforms:WindowsLinuxOSX
Stars113
Updated1 month ago
LicenseUnknown
Release2023