Cloned Games

Super Smash Bros Melee

DecompilationActiveSemi-playableGameCube

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Super Smash Bros. Melee (original game, not this project)Original game image
Image of the original game, Super Smash Bros. Melee. This project has no screenshots of its own yet.
Links, repository & details

About

Super Smash Bros. Melee is a 2001 GameCube crossover fighting game developed by HAL Laboratory and published by Nintendo, the second entry in the series, featuring characters and stages from franchises like Mario, The Legend of Zelda, Star Fox, Pokemon, and Donkey Kong. This is a matching decompilation of Super Smash Bros. Melee (US v1.02, GALE01) that rebuilds the game's main.dol executable from source; internal module and class names largely preserve HAL's own original debug labels, such as ft for Fighter or gm for Game. Because the rebuilt DOL can be freely shifted, contributors can add or remove code for modding or research.

Getting started

Building requires dumping your own copy of the GameCube disc (game ID GALE01) using Dolphin Emulator's system-data extraction feature, then running the project's configuration script followed by a ninja build to produce a main.dol you can load directly in Dolphin.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game. Requires extracting system data from a GameCube ISO using Dolphin Emulator.

Additional notes

Trivia
Continuous integration for the project mostly runs on Nix already, with a full migration to Nix-based CI planned.

FAQ

What is Super Smash Bros Melee?
Super Smash Bros Melee is an open-source decompilation of Super Smash Bros. Melee. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Super Smash Bros Melee?
Yes. The project does not include the original game's assets, so you need your own copy. Requires extracting system data from a GameCube ISO using Dolphin Emulator.
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