About
Super Smash Bros. Melee is a 2001 GameCube crossover fighting game developed by HAL Laboratory and published by Nintendo, the second entry in the series, featuring characters and stages from franchises like Mario, The Legend of Zelda, Star Fox, Pokemon, and Donkey Kong. This is a matching decompilation of Super Smash Bros. Melee (US v1.02, GALE01) that rebuilds the game's main.dol executable from source; internal module and class names largely preserve HAL's own original debug labels, such as ft for Fighter or gm for Game. Because the rebuilt DOL can be freely shifted, contributors can add or remove code for modding or research.
Getting started
Building requires dumping your own copy of the GameCube disc (game ID GALE01) using Dolphin Emulator's system-data extraction feature, then running the project's configuration script followed by a ninja build to produce a main.dol you can load directly in Dolphin.
Additional notes
- Trivia
- Continuous integration for the project mostly runs on Nix already, with a full migration to Nix-based CI planned.