Cloned Games

Command & Conquer: Red Alert: 5 Open Source Clones Compared

These five projects take different approaches to reviving Red Alert. Electronic Arts' own open-sourced release is the official engine code, but as published it doesn't fully compile and needs restoration work, and playing the compiled binaries still requires owning the game via EA App or Steam. OpenRA doesn't attempt a straight reimplementation at all — it's a separate engine that ships its own reworked mods (including a Red Alert-inspired one) with no original assets needed, active development, and online multiplayer. Vanilla-Conquer and OpenRedAlert both aim for closer fidelity to the original executables and need original data files (a freeware Gold CD/demo for Vanilla-Conquer, the CD's MAIN.MIX/REDALERT.MIX for OpenRedAlert), while Chronoshift is tied to a specific compiler (Watcom) and a specific patch (English 3.03 beta) and has had no development activity in years.

Comparison table

OpenRA
OpenRA

Availability

Status
Playable
Platforms
Windows, Linux, OSX
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
today
Stars
17,376
Contributors
448
License
GPL-3.0
Engine
—

Compatibility

Requires original assets
NoDistributes its own mods including reimaginings of Command & Conquer games.
Modding support
YesSupports custom map creation, scripted missions via Lua API, and mod development through OpenRA Mod SDK.
Multiplayer
Online
Command and Conquer: Red Alert
Command and Conquer: Red Alert

Availability

Status
Playable
Platforms
Windows
Play in browser
No
Mobile
No

Project health

Development status
Archived
Last updated
2y ago
Stars
6,702
Contributors
1
License
—
Engine
—

Compatibility

Requires original assets
NoCompiled binaries require owning the game, available on EA App or Steam.
Modding support
—
Multiplayer
—
Vanilla-Conquer

Availability

Status
Playable
Platforms
Windows, Linux, OSX
Play in browser
YesPlay in Browser
Mobile
No

Project health

Development status
Active
Last updated
2mo ago
Stars
462
Contributors
38
License
—
Engine
SDL2

Compatibility

Requires original assets
YesThe freeware Gold CD release for Tiberian Dawn or the freeware Red Alert CD release/demo is required to play the games.
Modding support
—
Multiplayer
Multiplayer
Chronoshift

Availability

Status
Playable
Platforms
Windows
Play in browser
No
Mobile
No

Project health

Development status
Archived
Last updated
6y ago
Stars
175
Contributors
6
License
GPL-2.0
Engine
—

Compatibility

Requires original assets
YesThis project uses the original binary to provide functions not yet implemented, and requires an original copy of the game.
Modding support
—
Multiplayer
—
OpenRedAlert
OpenRedAlert

Availability

Status
Semi-playable
Platforms
Windows, Linux
Play in browser
No
Mobile
No

Project health

Development status
Halted
Last updated
11y ago
Stars
25
Contributors
4
License
GPL-2.0
Engine
SDL2

Compatibility

Requires original assets
YesRequires MAIN.MIX and REDALERT.MIX files from original Red Alert CD.
Modding support
—
Multiplayer
—

Known limitations

Command and Conquer: Red Alert
  • compatibility: Source code does not fully compile; restoration effort required.
Chronoshift
  • platform: Currently only builds correctly with Watcom compiler; MinGW-w64 and MSVC may generate DLLs incompatible with the original game binary.
  • platform: Native support for Linux and macOS is planned for the future but not currently available; Wine usage is untested.

Frequently asked questions

Are the Command & Conquer: Red Alert clones on this page open source?

Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.

What license do these Command & Conquer: Red Alert clones use?

OpenRA (GPL-3.0); Chronoshift and OpenRedAlert (GPL-2.0).

Do I need to own the original Command & Conquer: Red Alert to play these clones?

OpenRA and Command and Conquer: Red Alert run standalone, no original files needed; Vanilla-Conquer, Chronoshift, and OpenRedAlert require original game assets to play.

Can I play any of these Command & Conquer: Red Alert clones directly in a browser?

Yes — Vanilla-Conquer has a browser-playable build linked in the comparison table above, no install required.

Which Command & Conquer: Red Alert clone is the most actively maintained?

OpenRA and Vanilla-Conquer are currently under active development, based on recent commit activity. See the "Development status" row above for every clone's current status.

See the full write-up for each clone, or go back to Command & Conquer: Red Alert.

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