Cloned Games

Wipeout Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Based on Wipeout

Wipeout Recompilation screenshotLinks, repository & details

About

A static recompilation of WipEout built on psxrecomp and recomp-ui. The README lists it as a 2-player game, Europe region, published by Psygnosis in 1995. It states that the current package is not release-ready.

Getting started

You must own the original game, and the title requires a legal SCPH-5552 BIOS dump; OpenBIOS is not a qualified route. It can be run standalone from the release zip with the built-in Generate & Build flow, or managed through the RetComM Launcher.

Known issues & limitations

  • The current package is not release-ready.
  • BIOS-stage audio is choppy.
  • FMVs are not vertically centered.
  • The candidate packages are unpublished until package tests and release authorization pass.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You must own the original game.
  • The title requires a legal SCPH-5552 BIOS dump; OpenBIOS is not a qualified option.

Features

  • A candidate targets Windows x64, Linux x64, macOS ARM64, and macOS x64.

How to install

  1. For standalone use, run the release zip with the built-in recomp-ui Generate & Build flow.

Summarised from the project's README.

Media

FAQ

What is Wipeout Recompilation?
Wipeout Recompilation is an open-source recompilation of Wipeout. The original game's compiled code translated into a native program for a new platform, usually a PC port.
Do I need the original game files to run Wipeout Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Wipeout Recompilation licensed?
project: GPL-3.0-only (project-owned files). The repository itself is the authoritative source.
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