Wipeout Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Wipeout
Links, repository & detailsAbout
A static recompilation of WipEout built on psxrecomp and recomp-ui. The README lists it as a 2-player game, Europe region, published by Psygnosis in 1995. It states that the current package is not release-ready.
Getting started
You must own the original game, and the title requires a legal SCPH-5552 BIOS dump; OpenBIOS is not a qualified route. It can be run standalone from the release zip with the built-in Generate & Build flow, or managed through the RetComM Launcher.
Known issues & limitations
- The current package is not release-ready.
- BIOS-stage audio is choppy.
- FMVs are not vertically centered.
- The candidate packages are unpublished until package tests and release authorization pass.
What you need to run it
Features
- A candidate targets Windows x64, Linux x64, macOS ARM64, and macOS x64.
How to install
- For standalone use, run the release zip with the built-in recomp-ui Generate & Build flow.
Summarised from the project's README.
Media
FAQ
- What is Wipeout Recompilation?
- Wipeout Recompilation is an open-source recompilation of Wipeout. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Wipeout Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Wipeout Recompilation licensed?
- project: GPL-3.0-only (project-owned files). The repository itself is the authoritative source.
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