Free & Open Source Sci-Fi Games
489 free, open-source sci-fi games — real clones and remakes you can download, inspect the source of, and modify.
Sporadic
Halted
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Clone of Carrier Command
An open-source futuristic flight-sim/action game inspired by the 1988 vehicle-sim classic Carrier Command.
Platforms:OSX
Stars33
Updated2 years ago
LicenseUnknown
Release2010
Genre: Real-Time Strategy
Theme: Sci-Fi
Active

Clone of Elite
Ian Bell and David Braben's 1986 Acornsoft Elite source for the BBC Master, hand-reconstructed and documented by Mark Moxon.
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Clone of Oo-Topos
Re-Comprehend is a public-domain reimplementation of the Graphics Magician engine behind Transylvania, Crimson Crown, and Oo-Topos.
Halted

Clone of Super Star Trek
Faithful Perl and Lua ports of the 1978 BASIC-published Super Star Trek game by Mike Mayfield and Bob Leedom.
Halted

Clone of Master of Orion
1oom is a from-scratch, GPLv2 engine recreation of Master of Orion (1993), requiring the original game's data files to run.
Platforms:WindowsLinuxDOS
Stars31
Updated3 years ago
Licensegpl-2.0+
Release2018
Genre: Turn-Based Strategy
Theme: Sci-Fi
Halted
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Clone of Star Trek: Voyager – Elite Force
Elite Reinforce is a source port of Star Trek: Voyager – Elite Force's singleplayer campaign, focused on bugfixes and speedrunning.
Halted

Clone of MechCommander 2
MechCommander 2 Omnitech is a mod building an upgraded, more moddable version of MechCommander 2 from Microsoft's Shared Source release.
Platforms:Windows
Stars31
Updated13 years ago
LicenseUnknown
Release2012
Genre: Real-Time Tactics
Theme: Sci-Fi
Halted

Clone of The Bilestoad
This repository preserves The Bilestoad's original Apple II source code as unconverted floppy disk images, not a ready-to-run build.
Sporadic

Clone of Doom 64
This is a from-scratch Dreamcast port of Doom 64, built on KallistiOS and requiring the original game's data to run.
Halted
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Clone of Mega Man 4
A complete disassembly of the NTSC-U Mega Man 4 (NES) ROM that reassembles to a byte-for-byte clean ROM, though not all code is documented.
Sporadic
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Clone of Master of Orion 2
An early open-source remake of Master of Orion II that can currently load and view original savegames.
Platforms:WindowsLinux
Stars29
Updated9 months ago
LicenseGPL-2.0
Release2021
Genre: Turn-Based Strategy
Theme: Sci-Fi
Sporadic
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Clone of AeroGauge
An early-stage N64 decompilation project reconstructing AeroGauge's source code, requiring a legitimate ROM to build.
Halted
Sporadic
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Clone of Exile
A buildable reconstruction of the BBC Micro game Exile that produces disk images matching the original byte-for-byte, verified by SHA1.
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Clone of StarCraft
Magnetar is a StarCraft mod that loads the original StarCraft.exe into memory and combines it with its own additions.
Platforms:Windows
Stars28
Updated2 years ago
LicenseMIT
Release2016
Genre: Real-Time Strategy
Theme: Sci-Fi
Active
Active
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Clone of Thrust
A fully annotated 6502 disassembly of Jeremy C. Smith's 1986 BBC Micro game Thrust, reassembling to the original.
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Clone of Galaforce 2
Kevin Edwards' own release of the complete 6502 assembly source for Galaforce 2, reworked to build with the modern BeebAsm toolchain.
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Clone of Quake 3
A Quake III engine project built on Quake3e, unifying classic Quake maps and mods with widescreen UI support; development has halted.
Sporadic
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Clone of Elite
A documented hack of BBC Micro Elite that converts its graphics to the console's teletext Mode 7 display.
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Clone of Wipeout
The released, mostly zlib-licensed source code for H-Craft Championship, originally developed by Irrgheist, for Windows, Linux, and Android.
Halted
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Clone of Missile Command
A clone of Atari's 1980 arcade game Missile Command, built with the LÖVE framework.
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Clone of Starship Command
An enhanced 2022 update of Acornsoft's 1983 BBC Micro shooter Starship Command, with faster play and more enemies.
Halted

Clone of Alien 8
SkoolKit-based disassemblies of several 1980s Ultimate Play the Game ZX Spectrum titles, including Atic Atac and Jetpac.
Halted

Clone of Quake 2
A port of the Berserker@Quake2 engine to SDL2 for Linux and Windows, requiring the player's own Quake II game data; no longer developed.
Halted
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Clone of PaybackTime 2
An X-COM-style turn-based tactics game for MS-DOS from 1994-97, released as public domain with full source and set up for DOSBox.
Platforms:WebWindows
Stars21
Updated2 years ago
LicenseUnknown
Release2014
Genre: Turn-Based Tactics
Theme: Sci-Fi
Active
No preview
Clone of Doom 3
A source port reproducing vanilla Doom 3: BFG Edition on the modernized BFG engine, forked from RBDOOM-3-BFG before shadow mapping.
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Clone of Mega Man 6
A complete disassembly of the NTSC-U Mega Man 6 NES ROM that reassembles byte-for-byte, though not all code is documented yet.
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Clone of Space Harrier
A tribute to Sega's 1985 arcade game Space Harrier, built with SDL2, recreating the first level and its snake-dragon boss fight.
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Clone of Star Trek
A Python port of a C# rewrite of the original 1971 text-based Star Trek game.
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Clone of Seven Kingdoms II: The Fryhtan Wars
An experimental fork of the 7kfans GPL release of Seven Kingdoms II replacing DirectX/DirectPlay/DirectSound with SDL2, ENet, and OpenAL.
Platforms:Linux
Stars19
Updated10 years ago
LicenseUnknown
Release2012
Genre: Real-Time Strategy
Theme: Fantasy
Halted
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Active
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Clone of Alien Breed
An in-progress C# reimplementation of Team17's Alien Breed games, with an asset editor; not yet playable.





