Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.
Clone of Snail Mail
Clone of Snowboard Kids

Original game imageClone of Sonic Generations

Clone of Star Wars: Masters of Teräs Käsi

Clone of Star Wars Episode I: Jedi Power Battles

Clone of Stronghold

Original game imageClone of Super Punch-Out!!

Original game imageClone of Wario Land: Super Mario Land 3

Clone of Xena: Warrior Princess

Original game imageClone of Zone of the Enders

Original game imageClone of Super Monkey Ball
Clone of Advanced V.G. 2

Original game imageClone of Apocalypse

Original game imageClone of Boss Rally

Clone of Colin McRae Rally 2.0

Original game imageClone of Colony Wars
Clone of Doraemon: Nobita to Mittsu no Seireiseki

Clone of Duke Nukem: Land of the Babes

Clone of Duke Nukem: Time to Kill

Clone of Eternal Darkness

Clone of Fade to Black

Original game imageClone of Fear Effect

Clone of Fighting Force

Original game imageClone of Final Fantasy VIII

Original game imageClone of I Spy Spooky Mansion

Clone of In Cold Blood

Clone of Jade Cocoon: Story of the Tamamayu

Original game imageClone of Jungle Strike
Clone of KoroKoro Post nin

Clone of Kula World

Original game imageClone of Martian Gothic: Unification

Clone of Mega Man Legends 2
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.
