Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.

Original game imageClone of Jet Set Radio Future

Clone of Lufia II: Rise of the Sinistrals

Clone of Mega Man 3

Clone of Nintendo Puzzle Collection

Original game imageClone of Paperboy

Clone of SD Gundam Dimension War
Clone of Samurai Shodown: Warriors Rage

Original game imageClone of Team Buddies
Clone of The Sims 2 (Game Boy Advance)

Original game imageClone of The Sims Bustin' Out

Original game imageClone of Tony Hawk's Pro Skater 2

Original game imageClone of Ultima V: Warriors of Destiny

Original game imageClone of Wario World

Original game imageClone of Wipeout 2097

Original game imageClone of Xenosaga Episode I

Clone of Alundra

Original game imageClone of Banjo-Kazooie

Clone of Bomberman Party Edition

Original game imageClone of Costume Quest

Clone of Destruction Derby 2

Original game imageClone of Dino Crisis 2

Original game imageClone of Dino Crisis

Original game imageClone of Dragon Ball Z: Budokai 2

Original game imageClone of Dragon Quest Monsters

Clone of Driver

Original game imageClone of Final Fantasy IX

Clone of Future Cop: LAPD

Original game imageClone of Go Vacation

Clone of Koudelka

Original game imageClone of Lemmings Paintball

Clone of Marvel vs. Capcom: Clash of Super Heroes

Clone of Mega Man Legends

Original game imageClone of Ridge Racer 64
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.

