Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.

Original game imageClone of Mario Golf

Original game imageClone of Ratchet & Clank

Clone of Sonic Heroes


Clone of The Legend of Zelda

Clone of The SpongeBob SquarePants Movie

Original game imageClone of Tomb Raider: Legend

Clone of Conker's Bad Fur Day

Original game imageClone of Diablo III

Original game imageClone of Gauntlet Dark Legacy

Original game imageClone of Gran Turismo 2
Clone of R4: Ridge Racer Type 4

Clone of Star Fox Adventures

Clone of WWF No Mercy

Clone of Wipeout 2097

Original game imageClone of Dragon Ball Z: Buu's Fury

Original game imageClone of Jumping Flash!

Clone of Pikmin 2

Original game imageClone of Oregon Trail II

Original game imageClone of SSX Tricky

Clone of Twisted Metal 4

Clone of UFC Undisputed 3

Original game imageClone of Wario Land 3

Original game imageClone of Banjo-Kazooie

Original game imageClone of Conker's Bad Fur Day

Original game imageClone of Metal Gear Solid: The Twin Snakes

Original game imageClone of The Sims 2

Original game imageClone of Twisted Metal

Original game imageClone of Dragon Ball Z: Burst Limit

Original game imageClone of Fire Emblem: The Sacred Stones


Original game imageClone of Pokémon Moon

Original game imageClone of Star Wars: Shadows of the Empire

Original game imageClone of Infinite Undiscovery

Clone of Lego Star Wars III: The Clone Wars

Original game imageClone of Plants vs. Zombies
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.



