Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.

Original game imageClone of Sonic '06

Original game imageClone of Bio Menace

Original game imageClone of Crash Bandicoot: The Wrath of Cortex

Original game imageClone of Dance Dance Revolution (1998)
Clone of Dragon Ball Legends

Original game imageClone of Kuon

Original game imageClone of Pilotwings 64

Original game imageClone of Shin Megami Tensei: Digital Devil Saga

Original game imageClone of Sonic Riders: Zero Gravity

Original game imageClone of Sonic Riders: Zero Gravity

Clone of Sonic '06

Clone of Alice in Wonderland

Original game imageClone of Alien Resurrection
Clone of Bomberman 64: The Second Attack!

Clone of Die Hard Trilogy

Original game imageClone of Final Fantasy Tactics

Original game imageClone of FlatOut: Ultimate Carnage

Clone of Kirby's Dream Collection
Clone of Bugs Bunny & Lola Bunny: Operation Carrot Patch

Clone of Mario's Tennis

Original game imageClone of Pikmin
Clone of Snowboard Kids

Original game imageClone of The Legend of Zelda: Breath of the Wild

Clone of Tomba! 2: The Evil Swine Return

Clone of WWF WrestleMania 2000

Clone of X-Men: Mutant Academy 2


Original game imageClone of Armored Core
Clone of Brave Frontier

Clone of Breath of Fire III

Original game imageClone of LSD: Dream Emulator

Original game imageClone of Mario Tennis
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.
