Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.

Clone of Cave Story

Original game imageClone of Need for Speed: Most Wanted

Clone of Viva Piñata: Trouble in Paradise

Clone of Mario Kart: Double Dash

Clone of Duck Game

Clone of Condemned 2: Bloodshot

Clone of Snowboard Kids 2

Clone of SpongeBob SquarePants: Battle for Bikini Bottom

Clone of Vib-Ribbon

Original game imageClone of Crimsonland

Original game imageClone of Super Mario World

Original game imageClone of Virtua Racing

Original game imageClone of EarthBound

Clone of Spyro the Dragon

Clone of Legacy of Kain: Soul Reaver

Clone of Panzer Dragoon Saga

Original game imageClone of Wii Sports

Original game imageClone of Skate 3

Original game imageClone of Halo: Combat Evolved
Clone of Lego Dimensions

Clone of The Legend of Zelda: Skyward Sword

Original game imageClone of Final Fantasy VII

Original game imageClone of Project Gotham Racing 4

Clone of Wave Race 64

Original game imageClone of Kirby & the Amazing Mirror

Original game imageClone of Super Metroid

Original game imageClone of Harvest Moon 64

Clone of Deadly Premonition

Original game imageClone of Soulcalibur II

Original game imageClone of Dr. Mario 64

Original game imageClone of Vagrant Story

Original game imageClone of Donkey Kong Country 2

Original game imageClone of DoDonPachi SaiDaiOuJou

Clone of MediEvil

Original game imageClone of Banjo-Kazooie: Nuts & Bolts

Original game imageClone of Metroid: Zero Mission

Original game imageClone of Banjo-Tooie

Clone of Cosmo's Cosmic Adventure

Original game imageClone of Need for Speed: Most Wanted
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.