Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.

Original game imageClone of Super Mario 64 DS

Original game imageClone of The Legend of Zelda: Spirit Tracks

Clone of Another Mind

Original game imageClone of Blast Corps

Clone of Bomberman Fantasy Race

Original game imageClone of Crash Bandicoot: The Wrath of Cortex

Clone of Digimon World 3

Original game imageClone of Earthworm Jim 2

Original game imageClone of Mario Strikers Charged

Original game imageClone of Marvel vs. Capcom 2: New Age of Heroes

Original game imageClone of Metal Gear Solid

Original game imageClone of Mortal Kombat: Deception

Original game imageClone of New Super Mario Bros. U

Clone of Parasite Eve

Clone of Puyo Puyo Box

Clone of Spider-Man

Original game imageClone of Super Mario Advance 2: Super Mario World

Original game imageClone of Tiger Woods PGA Tour 2004

Original game imageClone of Undertale Yellow

Clone of Zuma

Original game imageClone of Dead or Alive

Clone of Digimon Digital Card Battle

Original game imageClone of Digimon World 4
Clone of Doraemon: Nobita to Mittsu no Seireiseki

Original game imageClone of Dragon Warrior Monsters
Clone of Lego Battles

Original game imageClone of SSX Tricky

Original game image
Original game imageClone of The Urbz: Sims in the City

Clone of Virtual Pro Wrestling 64

Original game imageClone of WWE SmackDown vs. Raw 2011

Original game imageClone of Dragon Quest IV

Original game imageClone of EarthBound Beginnings
Clone of Hybrid Heaven
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.



