Game Decompilations & Recompilations
859 open-source projects that rebuild classic games from their original binaries — matching decompilations that reconstruct the source code, and static recompilations that turn console code into native PC ports.
Clone of Snowboard Kids 2

Original game imageClone of Shadow of the Colossus
Clone of Space Station Silicon Valley

Clone of Super Metroid

Original game imageClone of The Legend of Zelda: Phantom Hourglass

Original game imageClone of Kingdom Hearts

Original game imageClone of Super Mario Strikers

Original game imageClone of Super Paper Mario

Original game imageClone of Crash Bandicoot 2: Cortex Strikes Back

Clone of Pokémon Snap

Original game imageClone of Super Mario Galaxy

Clone of Mischief Makers
Clone of Einhänder

Original game imageClone of Need for Speed: Most Wanted

Clone of Pizza Tower

Clone of Super Smash Bros. Brawl

Original game imageClone of Kirby Air Ride

Original game imageClone of Crash Bandicoot 2: Cortex Strikes Back

Clone of Mega Man X4

Original game imageClone of The Legend of Zelda: Ocarina of Time

Original game imageClone of The Legend of Zelda: Ocarina of Time

Original game imageClone of Sonic Advance 3

Clone of Ape Escape

Clone of Legacy of Kain: Soul Reaver

Original game imageClone of Dr. Mario 64

Original game imageClone of Yoshi's Story

Original game imageClone of Pilotwings 64

Original game imageClone of Pokémon Battle Revolution

Original game imageClone of Wave Race 64

Original game imageClone of Dead or Alive Xtreme Beach Volleyball

Original game imageClone of Hitman: Codename 47

Clone of Black & White

Original game imageClone of Kingdom Hearts 358/2 Days

Original game imageClone of Metroid Prime 2: Echoes

Clone of Mega Man X6

Original game imageClone of Mischief Makers
Frequently asked questions
- What is a game decompilation?
- A decompilation project reconstructs readable source code from a game's compiled binary. Contributors compare their code with the original executable until it produces the same result, which makes the game understandable, rebuildable and portable.
- What is a static recompilation?
- A static recompilation translates the original game's compiled machine code ahead of time into a native program for another platform, usually a PC port, instead of emulating the console while you play.
- Do I need the original game to use these projects?
- In most cases yes. These projects ship code only, not the game's art, audio or data, so you supply your own legally obtained copy. Each page states what a project needs to run.
- Are these projects legal?
- The code written by the project's contributors is licensed by them, but the original game's assets and code stay the property of their rights holders. Each page lists who licenses what, as stated in the project's own repository.




